Dolphin Emulator Progress Report March 2017
https://dolphin-emu.org/blog/2017/04/05/dolphin-progress-report-march-2017/
april 2017 ‧ emulation reddit imported ‧ open in karakeep
From Reddit saved post — r/emulation, u/grine, Apr 05 2017
https://www.reddit.com/r/emulation/comments/63l0xh/dolphin_emulator_progress_report_march_2017/
In March 2017, Dolphin announced significant updates including Wii Shop Channel compatibility, allowing users to buy and download games within the emulator using their Wii's NAND. Major IOS fixes improved system menu functions like save and title exporting. Additionally, a new Bounding Box fallback path was introduced for machines without Shader Storage Buffer Object (SSBO) support, ensuring better graphics compatibility, especially for macOS users. These updates collectively enhanced Dolphin's performance, compatibility, and user experience.
In case you missed it, we had a special April Fools announcement on our Youtube Channel that blog writer JMC47 retired due to his failed bid to sing well in American Idol on Wii. If you want to catch up on the ridiculousness, the video is still up for all to gaze at in utter confusion.
With that out of the way, some delays to get everything ready have given us more time to tighten things up and bulk up what has been a relatively quiet month outside of a few mammoth changes. A group of Wii IOS changes were noteworthy enough to get their own article with the Wii Shop Channel finally getting compatibility in Dolphin. That’s right, you can buy games from Nintendo within Dolphin, or, download titles you’ve purchased on your Wii in Dolphin, assuming you’re using that Wii’s NAND.
Other than that, the long awaited GPU Texture Decoders finally got merged for a broad performance increases and a new Bounding Box fallback path works on any machine that can run Dolphin. So we hope you can enjoy this breakdown of March’s (and a little of April’s) notable changes!
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