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Gamasutra: Steve Copeland's Blog - Creating fluid gunplay for Anew: The Distant Light

http://www.gamasutra.com/blogs/SteveCopeland/20170227/292480/Creating_fluid_gunplay_for_Anew_The_Distant_Light.php

february 2017IFTTT Pocketopen in karakeep

by Game Developer Podcast ‧ Game Developer ‧ saved copy from 2026.03.02

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