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Oculus Rift review: High-end VR is here -- if you can pay

http://www.engadget.com/2016/03/28/oculus-rift-review/

march 2016IFTTT Pocketopen in karakeep

by Devindra Hardawar ‧ Yahoo ‧ published 2016.03.28 ‧ saved copy from 2026.03.03

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Phones and tablets are getting boring. And the excitement around smartwatches was, to put it kindly, short-lived. And then there was virtual reality. What used to seem like a science fiction pipe dream has, in the span of a few years, become the next potentially groundbreaking technology platform. So saying that the Oculus Rift has a lot to prove is an understatement. If it fails, it could destroy the virtual reality market before it even gets started. No big deal. But after spending a week with the Oculus Rift, I have no doubt that its approach to virtual reality is indeed the real deal. It’s well built and easy to set up, and there are already a few games and apps that’ll make VR believers out of the most ardent naysayer. The only problem: It’s $600 and requires a powerful gaming PC. Just as with every new technological milestone, it has the potential to change the world. But at this early stage, only a few can afford it.
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