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“Blast processing” in 2019: How an SNES emulator solved overclocking | Ars Technica

https://arstechnica.com/gaming/2019/08/blast-processing-in-2019-how-an-snes-emulator-solved-overclocking/

august 2019IFTTT Pocketopen in karakeep

by Kyle Orland ‧ Ars Technica ‧ published 2019.08.10 ‧ saved copy from 2026.03.02

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Byuu’s latest bsnes update fixes slowdown without cranking video to super-speed.
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