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The daunting aftermath of releasing your dream game, as told by the devs of Stardew Valley, Owlboy, and more | PC Gamer

https://www.pcgamer.com/the-daunting-aftermath-of-releasing-your-dream-game-as-told-by-the-devs-of-stardew-valley-owlboy-and-more/

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by Alex Wiltshire ‧ PC Gamer ‧ published 2018.08.07 ‧ saved copy from 2026.03.02

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For devs like Iconoclasts’ Joakim Sandberg, releasing a game after working on it for eight years can be a thrill that quickly gives way to emptiness and anxiety.
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