Professional RGB monitor compatibility list

The information below is intended as a guide which was collated from Retro Gaming community members who successfully connected their consoles and micro computers to various professional RGB monitors via our range of SCART to BNC adapter cables.

In most cases you can use “sync over composite video” RGB SCART cables, however, a select few monitors do require a composite sync (CSYNC) signal, which can be extracted from a “sync over composite video” RGB SCART cable via our SCART to BNC adapter cable with built in sync stripper. Some consoles and computer do output CSYNC which means you will not need a sync stripper, however, you will need an RGB SCART cable wired for CSYNC. For more information on sync please read our demystifying RGB & Sync guide.

Sony PVM
Model No: Console(s) & Micro Computer(s) successfully connected to monitor:
PVM 9045QM XBOX 360 & Acorn BBC Model-B +
PVM 1341 NES & SNES.
PVM 1371QM Megadrive (1 & 2), SNES, Super Famicom, PC Engine Duo-R, Neo Geo AES & Playstation (1 & 2).
PVM 1440 Megadrive, Super Famicom, Saturn, Playstation 1 & MSX (Panasonic FS-A1F). All Japanese versions.
PVM 1450QM PAL SNES modded to 60hz, PAL megadrive modded to 60hz & Spectrum +3.
PVM 1454QM Mega Drive (NTSC-J), Saturn, Dreamcast, Super Famicom (NTSC-J), wii, Gamecube (PAL), Playstation (1 & 2) & Amiga 1200.
PVM 14L3 Dreamcast, Gamecube (PAL) & Playstation 1 (1 & 2).
PVM 14L4 Pal SNES (1 PPU/chip-version), US Super Nintendo, RGB modded NES, Megadrive 1/Mega CD 1/32X, Master System 1, PC Engine Core Grafx/PC Engine LT via RGB amp taking signal from rear of console. Neo Geo MVS via SuperGun, X68000, Atari Jaguar, ZX Spectrum +2, Amstrad GX4000, Amstrad CPC 464, 664 and 6128 (problems with the image on the 6128+ being blown out), Camputers Lynx, Atari STf, Dreamcast, Amiga 1200, Enterprise Sixty Four & Oric.
Note: Ext- Sync has to be enabled on the monitor
PVM 14L5 NTSC Super Nintendo, NTSC Super Nintendo (via CSYNC RGB SCART), Dreamcast, Gamecube (PAL), Genesis 1 (via CSYNC RGB SCART), N64 (with CSYNC output Mod) & Playstation (1 & 2).
PVM 14m2e NES & SNES.
PVM 14M2U Saturn, unmodified original NES outputting via composite video, SNES Jr. modified to output via s-video or RGB &Playstation 2 outputting via component or RGB.
PVM 14M4E Amiga 500 & 1200.
PVM 14M4U Super Nintendo.
PVM 2042QM SNES, Gamecube & Playstation 1.
PVM 2053-MD Super Famicom, N64 (RGB mod), GameCube & Playstation 2.
PVM 20L4 Mega Drive 2, Dreamcast, SNES, Amiga, XBOX, Playstation 2 & N64 (RGB Modded).
PVM 20L5 Dreamcast (via TORO VGA Box), Genesis, NES, N64, SNES, Saturn & Playstation (1 & 2).
Note: Set the input format to RGB via the OSD Menu. Adjust the sync on/off with the the ""Ext Sync"" button.
PVM 20M2 SNES, N64 & Playstation (1 & 2).
PVM 20m2e Wii, Saturn, Dreamcast (NTSC), Mega Drive 1 (NTSC), SNES (PAL), Playstation (1 PAL & 2 NTSC), pc engine coregrafx (jap), pc engine duo-rx (jap), megadrive 1 (jap), megadrive (pal), snes superCIC, neo geo cdz (jap), neo geo cd tl (pal), neo geo mvs consolized, saturn (jap), dreamcast (jap), ps1 (jap), ps1 (jap), ps2 multiregion chip, xbox (pal) & jamma boards via supergun.
PVM 20M2MDE NES, Sigma AV 7000, Pc engine DUO, pc engine coregrafx (jap), pc engine duo-rx (jap), megadrive 1 (jap), megadrive (pal), snes superCIC, neo geo cdz (jap), neo geo cd tl (pal), neo geo mvs consolized, saturn (jap), dreamcast (jap), ps1 (jap), ps1 (jap), ps2 multiregion chip, xbox (pal) & jamma boards via supergun.
PVM 20M2MDU Turbo Duo RX, Mega Drive 1 & Playstation 2.
PVM 20M2U Turbo Duo(JAP), Genesis (US HD Graphics), Saturn (US MK-8000A, US MK-80000), Nintendo AV Famicom (JAP: RGB modded with Tim's board), Nintendo SNES mini(US), RGB Modded NES Top Loader & RGB Modded SNES Mini.
PVM 20M4E

Saturn & Amiga. Nintendo Wii (PAL), Nintendo 64 (PAL), Nintendo Gamecube (PAL), Nintendo SNES (only tried North American, NTSC 60hz), Playstation (PAL), Playstation 2 (with component setting over RGB), Sega Megadrive (PAL), Sega Mastersystem (PAL), Sega Dreamcast (PAL / NTSC) & Atari ST520 (PAL i guess?)

PVM 20M4E20

Pc-Engine Duo (rgbmodded), Sega Saturn (jap), Sega Megadrive 2 (PAL), SNES Jr. (NTSC-U, rgbmodded), Sharp Twin Famicom (rgbmodded), Amiga 500 (PAL)

PVM 20M4U N64, SNES, Genesis, NES (RGB Mod from Etim) & Playstation 1.
PVM 20S1WE Saturn, Megadrive, Supergun (arcade PCB), Sega Multimega, PC Engine, Playstation & SNES.
PVM 2730QM
(SCART input) &
PVM 2130QM
(SCART input)
pc engine coregrafx (jap), pc engine duo-rx (jap), megadrive (jap), megadrive (pal), snes superCIC, neo geo cdz (jap), neo geo cd tl (pal), neo geo mvs consolized, saturn (jap), dreamcast (jap), ps1 (jap), ps2 (jap), ps2 multiregion chip, xbox (pal) & jamma boards via supergun.
PVM 2950G
(Requires Sync
stripper or CSYNC
RGB SCARTS)
NES Top loader (NESRGB modded), SNES, Master System, Genesis 1 & Pc Engine Core Grafx 2 (Modded).
PVM 2950QM
(Requires Sync
stripper or CSYNC
RGB SCARTS)
Saturn, Dreamcast, 3DO (RGB mod), N64 (RGB mod), GameCube, Playstation (1 & 2), MegaDrive, Master System, 32x, PC Engine (RGB mod), SNES, Amiga (500 & 1200)1200, Spectrum +2B, NES (RGB mod with CSYNC so to bypass sync stripper).
Note: Insert yellow BNC cable (sync) into the HD/COMP input socket under line 3 (INPUT)/EXT SYNC.
PVM 9044QM Megadrive (1 & 2), SNES, Super Famicom, PC Engine Duo-R, Neo Geo AES & Playstation (1 & 2).
PVM D20L5J NES, SNES, Mega drive, PC Engine, Saturn, Dreamcast, Playstation (1 & 2).
PVM M2MDE SNES, Amiga, XBOX, PS2, N64 (RGB Modded) & Dreamcast.
Sony BVM
Model No: Console(s) & Micro Computer(s) successfully connected to monitor:
BVM 1410P NTSC SNES (US)
BVM 14M4DE Super Famicom, Mega Drive (jp) & Playstation 1.
BVM 2010p SNES, Genesis, NES (RGB Mod from Etim), Playstation (1 & 2), NES, N64 & Gamecube.
BVM 2011p Consoles/computers used not specified, however, no sync stripper needed.
BVM 2016P SNES, Dreamcast & Playstation (1 & 2), N64 (RGB mod) & Dreamcast.
BVM 20e1e Snes (pal & ntsc), Megadrive (pal & ntsc), Dreamcast, Playstation 1 (pal & ntsc) & Playstation 2.
BVM 20F1E SNES Mini (with CSYNC mod), Dreamcast, Playstation (1 & 2), Supergun (MAK) & XBOX classic.
BVM 20F1U SNES, PSX, Playstation (1 & 2) & Genesis 1.
BVM 20g1e Saturn (jp) model 1 & 2, NEC Pc Engine & Super Famicom.
BVM 20F1E SNES, Gamecube, Wii, PC Engine Duo RX, Xbox & Dreamcast.
BVM 20F1U Playstation 1, Master System 1, Genesis 1, Sega CD, Nintendo Top Loader (Modified for RGB) & Super Nintendo Mini/ Jr. (Modified for RGB).
Other monitors
Model No: Console(s) & Micro Computer(s) successfully connected to monitor:
JVC Bm-h1300su Amiga 500.
JVC bm-h2000pn Mega Drive 1.
JVC TM-2100E SNES (PAL & NTSC-J), Playstation (1, 2 & 3), Megadrive 2 (PAL), Saturn (NTSC-J), Saturn & NEO-GEO MVS arcade board.
NEC Multisync 4PG &
XM29 Plus
(Both require Sync
strippers or CSYNC
RGB SCARTS)
JAMMA Sigma / PANA / Combo AV and KIC's-91 Superguns, Super Famicom, Megadrive & Playstation 2.

For more information on play retro games on CRT televisions including the range of Sony PVMs please see the video below by the My Life in Gaming YouTube channel, which is a great source of retro gaming information.

How to Guides

Nintendo Audio / Video connection guide

Sega Audio / Video connection guide

How to hook up retro consoles to High Definition TVs via HDMI

A/V Cable trouble shooting guide

SCART to HDMI Converters to Avoid!

Projects 

Nintendo Universal Nintendo MultiAV SCART cable development updates

Sega Dreamcast RGB SCART cable development updates

RGB to Component YPbPr cables Powered By RetroTink

RGC SCART Switch

Testing

Hydra 2 SCART switch sync testing

Professional RGB monitor compatibility list

Technical info

Demystifying RGB & Sync

Composite SYNC (CSYNC) cables

EuroSCART vs JP21


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