• A C++ MQTT Message Broker for the Enterprise

  • A modern database interface for C++

  • AAAARGH! Adopting Almost Always Auto Reinforces Good Habits!

  • Advanced Levelization Techniques

  • Algorithm Design For Values Distributed In Time

  • Beyond the Issaquah Challenge

  • Building Software Capital

  • C++ Coroutines - Under The Covers

  • C++ Costless Abstractions - the Compiler View

  • C++14 Reflections Without Macros, Markup nor External Tooling

  • Channels - An Alternative to Callbacks and Futures

  • Constant Fun

  • Deploying C++ modules to 100s of millions of lines of code

  • Developing Correct C++ at Facebook Scale

  • Elegant Asynchronous Code

  • Embracing Standard C++ for the Windows Runtime

  • From Numerical Cosmology to Efficient Bit Abstractions for the Standard Library

  • From Zero To Iterators

  • Game Engine Using C++11

    • Game Engine Using C++11 - Jason Jurecka - CppCon 2016.pdf

  • High Performance C++ Concurrent Transactional Data Structures

  • How to test static_assert

  • I Just Wanted a Random Integer!

  • Implementing Lightweight Object Persistence With Modern C++

  • Implementing a Modern C++ MQTT Client for Embedded Devices

  • Improving Performance Through Compiler Switches

  • IncludeOS - from bootloader to REST API with the new C++

  • Instruction Re-ordering Everywhere

  • Introduction to C++ Coroutines

  • Iterator Haiku

  • Lifetime Safety By Default - Making Code Leak-Free by Construction

  • Make Friends with the Clang Static Analysis Tools

  • Optimally Shooting Furry Balls out of Vulkanoes

  • Out of memory - Business as usual

  • Parallelism in Modern C++

  • Putting Coroutines to Work with the Windows Runtime

  • Python and C++. The beauty and the beast

  • Rainbow Six Siege - Quest for Performance

  • Regular Expressions in C++, Present and Future

  • SPMD Programming Using C++ and ISPC

  • STL Algorithms

  • Standards Proposals for SG6 - Integers

  • The Continuing Future of Concurrency in C++

  • The Exception Situation

  • The Guideline Support Library - One Year Later

  • The MAME Story - From C to Modern C++

  • The Power of Reflection with Facebook's Thrift

  • The speed of concurrency

  • The strange details of std string at Facebook

  • Towards Heterogeneous Programming in C++

  • Using Weakly Ordered C++ Atomics Correctly

  • Using build2, C++ Build Toolchain

  • Variadic expansion in examples

  • Variants - Past, Present, and Future

  • Welcome To The Time Zone

  • What C++ Programmers Need to Know About random

  • What Happened to Deprecated and Removed Features of C++

  • What We’ve Learned From the C++ Community

  • What is the basic interface

  • Writing applications in modern C++ and Qt

  • accumulate - Exploring an Algorithmic Empire

  • tuple, What's New, And How It Works