with Bennett Foddy

$4.99

A game I made For a certain kind of person To hurt them. • Climb up an enormous mountain with nothing but a hammer and a pot. • Listen as I make philosophical observations about the problem at hand. • Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞. • Lose all your progress, over and over. • Feel new types of frustration you didn't know you were capable of.

A Closer Look

  • 4.3

    out of 5

    6.7K Ratings

  • When I started playing this game, I saw nothing more than a bad port of a steam game. After my roughly 8 hour play through of the game though, I realized that this version perfectly encapsulates what the game is meant to be. The controls are purposefully difficult to fit the brutal learning curve, the game is infuriating with it being very easy to lose progress, and all of Bennett’s quotes as you continue to climb. Everything the game is meant to be is here. But why is this game so worthy of 5 stars if it is so aggravatingly difficult? Well, what makes this game so special is the overall lesson you purposefully undergo by climbing this mountain. It teaches you the art of getting over it. If you think about all the things people try to accomplish, why do so many people fail? They are afraid and annoyed at the possibility of difficulty or failure. They would rather continue to live life the way it is then try to accomplish something meaningful because they believe that the end goal won’t be worth the work. Through this game I taught myself to stop caring about my failures. It taught me that no matter how difficult something may be you will eventually get over it with enough time. This game has taught me to believe in myself, and not give up on things that I thought didn’t really matter if I didn’t complete them. It’s taught me that anything I go for is like a mountain, with many moments of failure and progress. Finally then when you reach the end, everything you worked for makes your life better, just like the character at the end of the game.

  • It is rare for me to come across a game that is excruciatingly challenging, but has a reason for being. “Getting Over It” is not just a difficult game to play, but a testament for a player to learn that failure is okay. Every time that I fell from high up, sure I lost plenty of my progress, but I got faster at observing and adapting to my surroundings that it didn’t take me too long to get back to where I originally was. What each section of the game that seemed like an impossible jump or climb, later became just another bump in the road on my journey, because I’ve seen what failure looked and felt like from that before. This maybe an homage to another game (similar in gameplay) called “Sexy Climbing”, but Bennett Foddy has put together something with his own original spin and artistic liberties that makes this game differ from it enough. In fact, I will go as far as to say that this is one of the greatest experiences that I’ve ever had playing a video game. When it comes to negatives… I honestly wouldn’t change a single thing about it. 10/10

Support for all modern devices, various bug fixes.

  • Data Not Collected

    The developer does not collect any data from this app.

    Information

    • Seller
      • Bennett Foddy

    • Size
      • 248.3 MB

    • Category
      • Action

    • Compatibility
      Requires iOS 13.0 or later.
      • iPhone
        Requires iOS 13.0 or later.

      • iPad
        Requires iPadOS 13.0 or later.

      • iPod touch
        Requires iOS 13.0 or later.

      • Apple Vision
        Requires visionOS 1.0 or later.

    • Languages
      English and 4 more
      • English, Japanese, Korean, Russian, Simplified Chinese

    • Age Rating
      4+
      • 4+

    • Copyright
      • © 2017 Bennett Foddy

    Supports