Since I'm sure people are going to ask for it, here are some English translations for the more important Japanese-only menu options in Battle Garegga Rev.2016 for the PS4. Menu options that are already in English and things that should be self-apparent (e.g. "go back to previous screen") won't be included here. If you feel that I've left something out that's important or have a correction, post it here!
Online manuals
Japanese version
English version
Common Prompts
Pause Menu
Restart
自機セレ前: Before ship select
自機セレ後: After ship select
Game Setting
System Setting
遅延対応設定: Input delay reduction. ON = less delay.
リプレイ自動登録: Automatically save replays. If off, it will prompt you after every run. If turned on and your replay storage is full, the lowest-scoring replay that you have not "locked" will be overwritten.
Other Setting
アドバタイズサウンド設定: Attract mode sound (あり = on, なし = off)
コンティニュー設定: Continues allowed (可能 = on, 不可 = off)
隠しキャラクターの出現: Secret ships enabled
敵弾カラー変更: Enemy bullet color change (reference video)
クイックリスタート設定: Quick restart location (before/after ship select)
FREEPLAY設定: Free Play mode. When ON, you don't need to insert a credit to play. (Currently, the game still forces you to bind a button to Credit if this is ON. You can bind it to a button you don't actually use like L3/R3, though.)
Custom Mode Settings
DIPスイッチ難易度: Dip switch difficulty setting
STAGE EDIT: Allows you to change the stage order during play.
アーケード版に存在した特殊モード: Enable selection of Extended, Harder, and Special modes from the PCB.
プレイヤー数設定: Player life count
エクステンド設定: Extend setting (100万EVERY = every 1 million)
ランク上昇固定化: Fixed (unchanging) rank
ランク上昇の変化量(全体): Rank increase rate (overall)
ランク上昇の変化量(時間): Rank increase rate over time (per-frame). Multiplied by the "overall" factor set above.
ランク上昇の変化量(行動): Rank increase rate from actions (item pickups, shooting, etc). Multiplied by the "overall" factor set above.
敵の耐久力設定: Enemy health
敵弾の密度設定: Enemy bullet density
敵弾のスピード設定: Enemy bullet speed
マッドボールのランダム攻撃: Mad Ball (st. 2 boss) random attacks
スレイヤー撃破時のアイテム: Item dropped from Slayer (stage 5 giant bomber)
ウエポン数設定: Special weapon stock (per life)
小ウエポンの増加量: Small weapon fragment value (+1 through +5)
オートウエポンの発動数: Auto-weapon (autobomb) activation
ウエポンのスコア設定: Special weapon score (ウエポン破壊点重視型: weapon destruction score oriented)
アイテム落下速度の設定: Item falling speed
勲章アイテムの自動吸引: Automatic medal suction
勲章ロスト時のペナルティ: Penalty for dropping a medal
ウエポン発射時の無敵反映: Invincibility when using special weapon
自機の当たり判定: Player ship hitbox adjustment
ゲーム内連射速度: Game autofire speed (Arcade or fixed at 15Hz)
ショットパワーの設定: Shot power (Arcade or fixed at rank 4 or 5)
Controller Setting
Square button: cycle rapid fire setting for the highlighted button.
The "Rapid My Set" value is adjustable during gameplay by pressing the "Rapid Speed" button. For example, if you give a button a rapid value of "Rapid My Set", then you can cycle that value dynamically during gameplay by pressing the Rapid Speed button. The current value will be shown on the controller gadget window:
For example, you could have one Shot button that fires at the dynamic "Rapid Speed" value, along with a separate shot button with a fixed autofire rate (or no autofire) in addition. Think of "My Set"/"Rapid Speed" as an autofire dial selector on an arcade machine that you can adjust as needed.
Autofire rate is fixed (unchangeable) at 15Hz in both Premium and Super Easy modes.
Screen Setting
画面回転方向: Screen rotation direction
Simple presets:
画面サイズタイプ: Screen size types
スムージング設定: Smoothing
スキャンライン設定: Scanlines
壁紙表示設定: Wallpaper display
Sound Setting
BGMボリューム設定: Background music volume
効果音ボリューム設定: Sound effects volume
Ranking Viewer
All Ranking
Circle button: Download replay
Square button: Show details
Triangle button: Show my position
Local Ranking
Circle button: Play replay
Square button: Show details
Replay Theater
Circle button: Play replay
Square button: Lock replay
Triangle (long press): Delete replay
Battle History
ゲーム起動時間: Total game runtime
ゲームプレイ時間: Active playtime
勲章獲得数: Medals acquired
10000点勲章獲得数: 10,000 point medals acquired
10000点勲章を落とした数: 10,000 point medals missed
ウエポンパワー(小)獲得数: Small special weapon items acquired
ウエポンパワー(大)獲得数: Large special weapon items acquired
ショットパワー(小)獲得数: Small shot items acquired
ショットパワー(大)獲得数: Large shot items acquired
オプション獲得数: Option items acquired
エクステンドアイテム獲得数: Extend items acquired
スコアエクステンド回数: Score extends earned
メインショット発射数: Number of times main shot fired
ウエポン発動回数: Number of special weapons used
フォーメーションチェンジ回数: Number of times option formation changed
スペシアルパワーアップ獲得数: Special power-ups acquired
スペシアルフォーメーション獲得数: Special option formations acquired
累計獲得スコア: Total score (1万点 = 10,000pts)
プレイヤー選択回数: Number of times ship chosen
ボス撃破数: Number of times boss destroyed
クリア回数(機体別): Number of times clearing the game (by ship) [see ship name legend above]
クリア回数(ゲームモード別): Number of times clearing the game (by game mode)
焼き鳥発動回数: Number of times you triggered the stage 2 birds
焼き鳥焼き回数: Number of times birds were hit?
ブラックハートのワインダー生存回数(ノーミスノーウエポン): Number of times Black Heart's sidewinder/vulcan attack was survived (no-miss, no-bomb)
自機爆発回数: Number of deaths
臨死回数: Number of near-death experiences (game over trick?)
クレジット数アンロック状態: Number of credits unlocked
* Stats won't be updated after continuing, after loading a savestate, or during replay playback.
Last edited by CloudyMusic on Fri Sep 29, 2017 1:02 am, edited 32 times in total.